Coming Soon
This case study is currently under development. Check back soon for the full story about my contributions to FastAsyncWorldEdit and PlotSquared, two major Minecraft server plugins that revolutionized world editing capabilities.
What to Expect
- The technical challenges of scaling from 50,000 server-crashing edits to billions without interruption
- How these tools power a $2 billion game brand
- The collaborative development process with global contributors
- Performance optimization techniques and architectural decisions
In the meantime, you can explore these projects on GitHub: